Virtual placement graphics from ChyronHego is a remarkably powerful tool that turns the complex art of placing virtual graphics within live video into a quick and simple process. With no need to add any specialist camera encoders or lengthy calibration processes, virtual graphics can be placed into a scene within minutes of setup, ready for use in a multitude of applications. The system can be used in virtually any live broadcast scenario, from augmenting physical studio-sets with virtual objects or live broadcast graphics and video feeds, to much larger scenes such as sports arenas, race-tracks or landscapes. The aim throughout is simple: to place virtual elements into a live scene to make them look physically real and in harmony with the environment they are projected into.
Quick and easy to use
No need for camera encoder hardware or long and complex calibration processes
Real-time camera-tracking engines
Low latency with only 3 frames from live video input to virtual graphics placement output
Versatile for many production type
Can be used in studios or on OBs, either upstream or downstream
Open to a wide variety of content
Can place static graphics, animations and live graphics or video feeds into a scene