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SAM: Snell Advanced Media - Morpheus UX

User-Definable Control Interface for Morpheus Playout Automation and ICE CiaB

Model: Morpheus UX

  • BENEFITS
  • By tailoring the UI to specific needs, operations can be made more efficient and cost effective.
  • The cost of ownership for client seats is reduced.
  • Morpheus UX further enhances data center deployments and ensures operations can be located literally anywhere to further reduce opex costs.
  • The incredible editing tools offer a wide range of intuitive and context relevant functions to enable quick and easy screen development.
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Introducing the completely reconfigurable user interface available for SAM’s leading playout automation and Channel-in-a-Box systems.

This ground breaking new functionality for SAM products has been introduced to Morpheus and ICE playout systems, offering tremendous benefits by allowing operators to build precisely the type of user interface they need. With the ever changing media landscape, SAM thought it was about time to challenge long held beliefs of what a channel playlist view ought to consist of. The results of this intensive analysis of today’s playout operations came to the conclusion that one size no longer 'fits all.'

What is required today is the ability to focus on events of significance - such as live events, or events with errors, rather than using up large amounts of screen space with 'green’ events that are guaranteed to go to air. SAM’s solution provides the tools to build user defined panels, exactly appropriate for differing styles of playout operation and to build screens made of as many of these panels as needed. Now the only limit is your imagination!

 

  • BENEFITS
  • By tailoring the UI to specific needs, operations can be made more efficient and cost effective.
  • The cost of ownership for client seats is reduced.
  • Morpheus UX further enhances data center deployments and ensures operations can be located literally anywhere to further reduce opex costs.
  • The incredible editing tools offer a wide range of intuitive and context relevant functions to enable quick and easy screen development.
  • EXAMPLE PANEL TYPES:
  • For example, you may want a panel that just shows your upcoming Live events.
  • Or create a screen for a Supervisor who can see the next 4 events across 10 premium channels.
  • Plus add emergency control buttons to advance or pause the playlist for each of those 10 channels.
  • For live interaction, a complete master control mixer can be built with program bus cuts, DSK and DVE control. Of course it is fully interactive with the running playlist ensuring everything is contained in the automation as run.
  • For further enhancement of live operations, why not build a 'shotbox’ of graphics events to put to air immediately during live events?
  • And of course, there is nothing at all stopping you building a traditional, fully featured list view with secondary events, event status and multiple countdown timers.
  • An extra benefit that this platform brings to operations is the ability to aggregate the control and monitoring of channels that have been split across multiple automation systems.
  • This improves operational responsiveness when controlling remote disaster recovery systems.
  • EDIT MODE
  • The true power of Morpheus UX is the Edit Mode. We make life easy for the screen designer by providing the tools they need.
  • This includes context relevant options that are presented to the person building the panels.
  • For example when you are building a master control panel, the Available Components section will only show you widgets appropriate for this type of panel.
  • This provides clarity for the operator and accelerates the completion of the panel.
  • Many of us have experienced design tools that frustrate with the inability to align and distribute items on a screen.
  • SAM’s tools are designed to avoid these frustrations.
  • Simple icon controls allow easy arranging and scaling of elements in a layout.
  • The snap to grid functions can be set individually for different types of panel and widget, but can still be very simply overruled with a single button press allowing micro adjustments where necessary.
  • The end result is an interface that is easy to operate by the end user without the designer needing to be a design expert.
 
 

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